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Weapon Integrated Battle Management System (WINBMS)
is designed for the joint battalion combat team, it accelerates
mission planning, establishes a common and clear language across all
combat elements, distributes and enforces areas of responsibility,
separation lines, safety margins etc; it automatically updates and
distributes intelligence, target information and alerts throughout the
battle group and enables flexible planning and operation. Integrated
with on-board networked BMS computers, every platform becomes a
networked sensor and a shooter. Weapons can be slaved by remote users,
to remote sensors, therefore empowering the system with more
flexibility, faster op-tempo, effective closed–hatches combat and
employment of distributed and dispersed firepower without risking
fratricide. WINBMS integrates built-in navigation, communications
functions, fully integrated with the platform, on-board sensors and
weapons.
WINBMS systems are embedded with simulation and debriefing
capabilities as part of Elbit's Battlefield Enhanced Smart Training
(BEST) architecture. At the WINBMS level BEST supports each of the
combat systems, integrated at company level. This approach enables
combined training of live, simulated and virtual forces, at multiple
locations and different levels (battalion, brigade and other units).
The IDF plans to deploy the first trainer for battalion combat team in
November 2005. An on-board trainer for the
Merkava Mk4 main battle
tank is already operational, providing full simulation environment for
commander and gunner, supporting training from the individual team up
to the company level.
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